Parasite Eve II throws all that away and becomes a bad Resident Evil clone minus the gore and interesting monsters. The original Parasite Eve had a lot going for it-an RPG set in modern day New York, a gameplay that resembled a blend between Final Fantasy and Resident Evil, a more mature storyline, music that surpasses just about all games before and since, and a level of cinematic gameplay never seen before with some of the nicest graphics of its time. This game also features actual licensed Coca-Cola items, such as a key chain and soda to replenish health. I recommend this game to fans of action games that feature exploration and puzzles and especially to those who liked Resident Evil 4. The controls can be annoying at times but after about a half-hour I found them easy to get used to. It could use a few more background tunes and there is no voice acting in the cutscenes, which could be a godsend since most voice acting in video games is terrible. The enemies at the end are more normal looking but are actually more intimidating. Most of them look like something from John Capenter's the Thing. The monsters are very intriguing and not your everyday sort. The characters have high polygon counts and look great. #Parasite eve junk fullThe backgrounds are great and highly detailed and the full motion cutscenes are works of art with great attention to detail. A few instances come to mind, in the first area the character's reflection is visible in the polished marble floor, and the water graphics are pretty good for their time especially for the Playstation. #Parasite eve junk ps2It could be mistaken for an early Dreamcast or PS2 game. As far as graphics go this game has the best I've seen on Playstation. There is plenty of ammo to buy and find making running dry a rare incident, especially with infinite ammo boxes set up at key locations, and the player can always fall back on their magic or run away. Aya the main character is not trying to "survive" rather she is "exterminating" dangerous lifeforms. From the above information one can assume that killing every enemy possible is encouraged. Some of the weapons are customizable to a degree, for instance some can have extra magazines fitted to allow for greater ammo capacity. Along with the experience points the player will also gain bounty points, which can be used as currency at certain "shops" to buy weapons or items such as various body armor and healing medicine. In order to enhance your magic abilities you must collect experience points, which are gained from defeating enemies. The game still has some RPG elements left over from the original (BTW I never played the original because I hate random battles). The main character has super natural powers and a plethora of weapons to choose from. Parasite II is a much more fast paced action game (and is better than every Resident Evil except RE4 which could actually be called a ripoff of this game). Resident Evil is a survival horror game with emphasis placed on ammo conservation and avoiding enemies rather than shooting them. Many people call this game a Resident Evil clone when in fact the two are different enough to be categorized in different genres.
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